AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Horror Games on iOS in the US
An analysis of the top 5 horror games on the iOS platform in the United States for the first quarter of 2021 reveals trends in downloads, revenue, and active users. Insights from Sensor Tower provide a snapshot of how these games fared during the period.
Q1 2021 Performance of Top Horror Games on iOS in the US
The first quarter of 2021 saw varied performances among the top horror games on the iOS platform in the United States. Sensor Tower provides comprehensive data, offering a glimpse into the trends of these thrilling applications.
Hello Neighbor experienced a decrease in weekly revenue from $34K to roughly $17K, with downloads peaking at 98K in the last week of December and then gradually declining to 49K by the end of March. The game's weekly active users saw a high of 307K in early February, but this figure dipped to around 202K by the close of the quarter.
Despite generating no revenue, Granny saw its downloads spike in late February at 76K, then generally trended downwards to 40K by the end of March. The weekly active users for Granny peaked at 276K in the same month but fell to just under 199K by quarter’s end.
Scary Teacher 3D had modest revenue figures, starting at $5.8K and ending the quarter at around $4.9K. Downloads for the game saw a high of 54K in late December, declining to 30K by the end of March. Its weekly active users mirrored this trend, starting at 236K and decreasing to 175K.
Hello Neighbor Hide & Seek showed a consistent revenue stream, beginning with $6.4K and slightly increasing to $4.3K by the end of Q1. The game's downloads and active users both peaked in mid-January, with 58K downloads and 910K active users, respectively, but saw a gradual decline to 26K downloads and 770K active users by the end of March.
Lastly, Five Nights at Freddy's AR started the quarter strong with $76K in revenue but saw a significant drop to $40K by March's end. The game's downloads were highest in mid-January at around 27K and tapered off to 21K. Weekly active users had a similar trajectory, peaking at 90K in late January and decreasing to 71K.
For more insights on app performance, Sensor Tower's extensive data offers a deeper dive into the mobile app market trends.